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Oblivion khajiit hair mods
Oblivion khajiit hair mods








oblivion khajiit hair mods

Uncheck BP from your load order: This does the job instead. Just extract the appropriate file into the Data folder and say yes when it asks if you want to overwrite the old files. If you use Better Redguards, Martigen's Monster Mod's Resized Races, or Mighty Magickĭownload the Compatibility Patch. You may have to find versions of the races with whatever body mod loaded to fix them. However, the custom races may not be affected by this. I'll fix it eventually, but it's easy to correct in the meantime. You will have to add the correct tags to whichever version you use, even the compat.

oblivion khajiit hair mods

Wrye has full instructions in Bash's documentation. To make race-changing mods (Including body mods!) compatible, I recommend the latest version of Wrye Bash. No other mods that modify races in ANY way at all, cosmetic or otherwise, will work with Beautiful People. If you have a race-changing mod that clashes with BP: In Better Redguards, the proper tags have already been added. Use Wrye Bash's patching feature, as explained in the Wrye Bash documentation. (Or at the top of your mod list, if you don't use TNR) The TNR - Redguards is included in BR, so TNR - Redguards is redundant. (You don't have to activate them, for users of Wrye Bash) Load the BR-containing version of your choice below the TNR ESPs. If you need a compatibility patch, use the labeled one instead of the normal BP ESP and instead of the ESP that comes with the other mod.įor Better Redguards: For users of TNR, position any TNR ESPs you have at the top of your mod list. Use Wrye Bash for best effect, just in case. If you can't use 3.0 shaders, I apologize, a 2.0 shader fix is upcoming. If you use Thieves Arsenal, the fix for the googly eyes in it is inside the labeled folder. Activate the mod in the Oblivion launcher. Say yes when it asks if you want to overwrite. Created new eyes for Sheogorath, added them to all races except Argonians.Įxtract the contents of the archive to your data folder. Dark Seducer, Golden Saint, and Order eyes are remade, and available for all races except Argonians. These are available for Ainmhe, Mystic Elves, and all humanoid races except for Dark Elves. However, I have remade the colors of the Mystic Elf eyes in Elaborate Eyes form. The eye mesh they used caused issues with wonky eyes if a Mystic Elf became a vampire. Ren's Mystic Elves have the human Elaborate Eyes now. The Skyrim Khajiit have the Khajiit eye options. Dremora have the actual Dremora eyes and the Dark Elf eyes. I gave the Tang Mo all of the orcish eye options, reanimate eyes, vampire eyes, and the black-scleraed special eyes. I also made the Dremora hair and blindfold playable. KyneTarse's Vampire Hunter's Sight and Khajiit Night Eye toggles










Oblivion khajiit hair mods